Even in a future of scarcity, we still need technology, we just have to design it very differently.
Playful ways of engaging people in a way that gets people’s attention – a laugh or a smile is vital. If we are browbeaten into being involved, who’s going to last?
The extravagant users…if they are getting the same utility as the lowest users – having the same sorts of experiences, then why do they need all these things?
The 95% certainty is itself problematic, because it is a very high level summary of lots of different details…if you pick the science apart there are some areas where we are much more certain than that, and there are other areas where there is a lot uncertainty…the basics of how the greenhouse effect works and […]
An intuition of what is a kilowatt hour..it’s a fundamental thing about our society that you need to know now. And people’s intuition tends to be stunningly bad.
To respect the others’ point of view and try to understand it. This applies whether it’s warring nations, difficult negotiations in business or designing something for other people to use.
Values are malleable, the more we are exposed to “it’s good to care”, the more likely we are to care that way. The more we pander to the selfish – “acting this way is protecting your wallet”, this is distracting to the cause.
Some technologists want to create a seamless future…I ‘m not one of those, I think it’s useful that parts are nubby – some parts leave room for error or space for adjustment, some room for learning behaviour.
As the lines between games and reality become blurred, sustainability is the epic challenge Dr Daniel Pargman is from Stockholm’s KTH where he holds several roles in the School of Computer Science and Communication, the Department of Media Technology and Interaction, and is associated with the Centre for Sustainable Communication. He teaches courses on […]
Helping people who are motivated by social good to frame it in terms business will understand.